![]() Madden NFL 21 changes the game and lets players take control of their own legacy. ![]() Diversifying play style is important to outsmart adaptive AI adjustments that counter players' tendencies in novel ways. ![]() Tackling advancements include location-based tackling, breakdown tackling, and improved dive tackling for all-out precision on defense. Being strategic is key as offensive linemen will build resistance to repeated moves. The Skill Stick facilitates full control and responsiveness with specific pass rush moves and combos. Meanwhile, players can run up the score with an innovative ball-carrier system developed to inspire creativity. New evasive moves like dead-leg and slide hurdles combined with spins, jukes, and hurdles to create space require mastering. The Skill Stick facilitates linking clever skill-move combos that setup amazing gameplay moments. The all-new Skill Stick helps players get crafty by allowing enhanced precision on both sides of the ball. Fixed an issue causing the ball to sometimes launch across the field after a hit-stick vs.Packed with innovative new gameplay mechanics, the game delivers more levels of control and ingenuity, inspiring creativity on and off the field.Fixed an issue causing frequent 'Roughing the Kicker' penalties on the 'Field Goal Safe Man' defensive play.Fixed an issue preventing AI edge-rush animations from triggering in certain alignments.DEV NOTE: Our stat-tracking data has recently shown a spike in average yards per carry on outside running plays on the Competitive game style, so we are making some tuning adjustments to blocking to reduce the effectiveness of these plays.Tuning to decrease average yards per carry on Outside Zone and Stretch running plays on Competitive All-Pro and All-Madden.Tuning to reduce inaccurate passes caused by pressure.This change reverts the controls back to what players are most familiar with and will be the same for all ball carriers, meaning that giving up with a ball carrier will be the same controls as QB slide, a tap of the X/Square button. DEV NOTE: This is the second time we've changed these mechanics via title update this year, which is certainly not ideal, but our players told us that the previous iterations simply were not working for them.Updated the QB Slide and QB Dive mechanic for ease of use:.Fixed the issue allowing pass rushers to disengage for quick pressure after a defensive-line 'crash' adjustment in formations like 3-4 Bear and 3-4 Cub.These changes will significantly increase the chances of successful RAC catches when throwing to receivers with a step or two of separation on the coverage and provide better balance vs. DEV NOTE: Based on player-feedback and playtesting, we found that RAC catches specifically were being dropped too much on both Competitive and Simulation game styles. ![]() Fixed an issue causing RAC catches to be dropped a little too frequently also tuning to reduce the distance for additional defenders to cause catch-knockouts.With these changes, the QB Draw play will have to be used more strategically rather than being a core play. DEV NOTE: Based on player feedback and stats data, we saw that QB Draw has become too powerful.Added logic to slow down the QB's acceleration at the end of the dropback on QB Draw plays, as well as restricting the direction the QB can move immediately after catching the snap.Fixed an issue preventing fumbles when not fatigued on QB Draw plays so Quarterbacks will now fumble much more as a result of hits regardless of fatigue level.There will still be situations where defenders will not successfully catch INT's based on ratings, physics, or interactions. DEV NOTE: These two changes will reduce the number of dropped interceptions for the defense, but they will not eliminate them completely.Tuning to decrease catching penalties for defenders catching in traffic.Fixed an issue allowing defensive teammates to cause a knockout on their teammate during an interception.
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